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Stencyl draw text
Stencyl draw text






stencyl draw text
  1. STENCYL DRAW TEXT HOW TO
  2. STENCYL DRAW TEXT INSTALL
  3. STENCYL DRAW TEXT MAC

basically when passing in lines from a dialogue list i forgot to set the last line's index as (length of dialogue list) - 1Īlso i somewhat understand getting/setting attributes between actors in Stencyl now so that helps in doing stuff!!Īnd now the most exciting thing!!!! (tho my excitement is dulled bc it is the middle of the night and i am Exhausted TM) i think i have a very very basic simple dialog thing working now! not really sure about its scope though - i havent tested it with multiple npc's and conditions yet :

stencyl draw text

If i figure out this text box thing then next will be getting the dialogue system to work with the actual player pressing Z in front of an NPC and setting conditions for what dialogue is shown!įirst off, i found out the problem with the text boxes from before! it was a small easy fix but i somehow didn't notice the problem before. most of my attempts involved basing the text box's visibility on a boolean (is dialogue happening? t/f) and the logic seemed to make sense to me but somehow the boolean wasn't changing to false at the end of the dialogue idk man!! suggestions are welcome as i continue to fight this very sad and small problem (i wouldve expected the text part to take longer but somehow this little rectangle is giving me more issues lmao cries ) Obviously if the text is going to be on top of the player screen, u gotta have a text box to put the words in right? so i tried doing that multiple ways using a text box object with a plain rectangle sprite, drawing a rectangle with the draw function using the dialogue object, same thing with a new object, but i can't get the box to disappear with the dialogue after it's finished. > it's cute when the text 'types' onto the screen itself so i thought i could try that by converting each line of text into a list of characters and have it print each character one at a time but that got convoluted fast so i dropped it for the time being since it's purely decorative

STENCYL DRAW TEXT INSTALL

> Stencyl's draw functions include putting text on the screen so ofc that's the first thing i tried but those were impossible to use so i switched to labels (a rly nice dialogue extension exists for Stencyl but the repo for it isnt working so i cant install it!!!!!!! anger) (ended up moving the dialogue testing to a separate map to make it easier on myself) (hopefully, if i get anywhere near finishing, the graphics will look nothing like this at all)Īfter many grueling hours of failed attempts i can now pass in a list of text and have it display one line at a time when you press Z !!!!!

  • actual characters/plot/assets but that can wait till the game works lol.
  • figure out quests? conditions to make story progress u kno.
  • STENCYL DRAW TEXT HOW TO

    Today, so far: making a lil box in front of him to detect if he can speak/examine stuff in front of him (i dont think this is how actual rpgs do it?) and making a prompt thing pop up when he can putting off figuring out how to do dialogue/text. Last night: scribbling out a v e r y temporary sprite and tileset and getting the little guy to walk and so i've been struggling for the past day trying to get in basic rpg-style functions myself :,)

    STENCYL DRAW TEXT MAC

    I love rpgmaker games and would like to make one but alas i have a mac so i'm using StencylĪs beneficial as the tutorials would be i am incapable of. Hi!! i have absolutely no experience making games and i'm joining the party over a week late v








    Stencyl draw text